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Rectangles Instead Of Ticks D3

Similar to question here, I've been working on the same thing as in the last question. My question now is similar to the link, but is more about the implementation. When I run my c

Solution 1:

In your example you are trying to call ticks on an ordinal scale instead of a linear scale. Utilising rangeBoundBands, like in the question you've linked to, is probably the way to go.


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